My Time at Evershine Kickstarter Raises Over 1 Million USD in Less Than 24 Hours

In less than 24 hours, Panthea Games’s Kickstarter campaign of the latest entry in the My Time at series, My Time at Evershine, has raised over US$1 million, five times its original funding goal of US$200,000, and all of the original stretch goals.

As such, Panthea Games has added the following stretching goals to the campaign:

  • $1,2 million: A Visitor from the Past: The protagonists from My Time at Sandrock, Max/Lucy will visit Settlement 2 with Logan for a special story quest. Their appearance can be tweaked, as well as their relationship with Logan.
  • $1,4 million: Adjustable Height: Customize your character’s height within a certain range, which will also affect interactions and animations.
  • $1,7 million: One More Romanceable Character: All Kickstarter backers will vote on one additional core romanceable NPC to be added as an option.

The Kickstarter campaign will be available until October 24, 2024.

About My Time at Evershine

Taking place three years after the events of My Time at Sandrock, My Time at Evershine casts players as the all-powerful Governor, who can not only build new facilities, and explore but also command a team of recruitable and customizable NPCs. These NPCs handle the day-to-day tasks like construction and resource gathering, allowing the Governor to focus on more important decisions.

The Duvos Empire has taken over the Orzu Ruins which Ethea also claims as their own, leading to a tense situation just north of the Alliance of Free Cities border in the Northern Eufaula region. In response, the Alliance has launched the North Development Plan to move settlers into the area and establish a new City-State for better defense.

My Time at Evershine Reveal Trailer

My Time at Evershine is set to release for the PlayStation 5 sometime in 2026, according to the Kickstarter.