Despite word for more games-as-a-service (GaaS) during an earlier earnings call, Warner Bros. Games has denied that Wonder Woman will be based on the same model. That is according to the company’s spokesperson who relayed the information to IGN back on November 17, 2023.
In said interaction, Wonder Woman is described as “a single-player action-adventure game set in a dynamic open world.” Further, it said that the game’s “third-person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe, while also featuring the Nemesis System”.
But at a time when the live service model has become a trend for its extended engagement and greater profit, the real shocker comes with the game’s ultimate business model. “Wonder Woman is not being designed as a live service [title]”.
The decision, for one, does come as a shock for completely going the complete opposite direction as the statement during the November 8 earnings call. Another is the fact that game developer Monolith Productions’ reported job listing (via WCCFTech) mentions maintenance of “a live software product or game” as a desirable skill. While the latter did not explicitly refer to Wonder Woman, it strongly suggests a developing game’s direction in its business framework. Said part of the job description is already removed as of writing, however.