Metal Gear Solid: Master Collection Vol. 1 was released this week in an imperfect state, Konami announced. However, the company has promised to address the known issues in an upcoming update.
Konami (via IGN) shared a list of identified problems with the remastered collection.
First on the list of issues is the erratic subtitle timing in the NES port of Metal Gear and Snake’s Revenge. Within the post-launch patch that will rectify the syncing of the subtitle with the audio, there will also be the addition of visual options, including the ability to change the pixel aspect ratio and CRT scanline filter.
Meanwhile, the MSX version of Metal Gear and Metal Gear 2 will finally be able to toggle between windowed and full-screen modes from the options on the title screen.
Metal Gear Solid 2 seems to be poorly optimized, with the game reportedly slowing down in certain cutscenes. The upcoming patch is said to specifically address this, which is identified as the system getting overwhelmed with the processing load of the game.
Aside from the dramatic frame drop, the timing for certain visual effects is also known to be an issue with MGS2. And like the first two titles on the MSX, the game is also slated to receive a feature that will allow players to switch between windowed and full-screen modes.
The EU version of Metal Gear Solid 3 appears to be having an issue with the subtitles, too. Particularly, the England, France, Italy, Germany, and Spain (EFIGS) EU rendition of the game. Adding to that, the title also seems to be erratic with its music during certain cutscenes. And like MGS2, the game is also said to receive the window mode and full-screen mode toggle options.