Phasmophobia, Kinetic Games’ developing paranormal investigation game, may have missed its mark of an anticipated console release last year. But the game’s developer is promising that the game will be best experienced on the console when it is released.
On the topic of the game’s console update, Kinetic Games acknowledged the supposed port’s delay from its “predicted release date,” citing “several reasons” as the cause behind it. One of which, seemingly, was due to a fire incident within the game studio’s office, which compelled the staff to work remotely.
The studio is not promising any specific date, even this time around. However, it claims that the team is hard at work on the console update, with a pledge that “it’ll arrive as soon as it’s ready”.
But while delays are often topics of disappointment, Kinetic Games is keen on making the wait worth its while. More specifically, “the delay comes with extra changes for console players on day one; the new and improved upcoming Shop experience, the upcoming adjustments to the leveling and equipment tiers, as well as minor balance changes”.
What that means specifically is that it will all culminate in “Console players getting the best experience as soon as they receive the game, instead of large portions of gameplay and progression changing just after it releases”.
Not only will the console version become a beefier rendition of Phasmophobia, but Kinetic Games also said it will look and run better. “We plan to implement a large amount of optimizations across the board, which will allow us to keep the game’s graphical quality as close to PC as possible,” it said.